A little bit about me.
I grew up in rural Minnesota far enough from town and friends to have nothing else to do but read and draw. Luckily, my mom had a house filled with books by authors like Edgar Rice Burroughs, Kenneth Robeson, Isaac Asimov, Robert Heinlein and Arthur C. Clark. It was pure fortune that she could draw and paint as well, and provided me with an endless supply of materials, tools and patient instruction.
Following that childhood, I dedicated both time and money at Moorhead State College and The University of Minnesota to learning quite a bit more about art, and even earned “Undergraduate Painter of the Year” at the U of M in my sophomore year. The idea of making a living doing art, however, did not comport with the reality that I had come to know, so I left school to travel the world, do odd jobs, wait tables, and ultimately, build houses.
Fast forward 20 years, to the time when one's carpenter career has taken it's toll on one's knees and elbows. I simultaneously discovered the world of digital illustration and the world wide web, put two and two together, and decided to pick up art with a vengeance. I began plying my craft in 2004, first in commercial illustration and then the delightful storytelling of the sci fi and fantasy genres after that, and finally found my feet in horror. I now split my energies between personal projects I have long wanted to pursue and Art Directing for the wonderful folks at Fantasy Flight Games, which is a job unlike any other I have ever held, owing to the marvelous talents I work with and direct for.